Analyzing Go Build Times

Go is often praised for its fast build times. While they are pretty quick, they are slow enough that I spend a lot of time waiting for them, enough that it prompted me to go down the rabbit hole of thoroughly analyzing them. This post covers all aspects of what makes Go builds fast or slow. Throughout this blog, we will use Istio as an example of real-world codebase. For reference on its size: ...

 · June 24, 2023 · 26 min

Ergonomic Map in Go

In many languages, on of the things I find myself doing is maping over a list to extract some field. For example, coverting a []Person to []Name. Most languages these days have ways to do this pretty easily: Kotlin: people.map { it.Name } JavaScript: people.map(p => p.Name) Rust: people.map(|p| p.Name) Scala: people.map(_.Name) With generics, Go finally can do this in a type safe manner: Map(people, func(t Person) string { return t.Name }) ... but we immediately stand out amongst other languages as having ugly, verbose syntax. ...

January 31, 2023 · 5 min